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C++ Programming Language Part 1 Login to unlock all sections



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Welcome to C++ Programming Language Part 1

Congratulations on taking the first step toward becoming a real programmer.

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Learn. Practice. Build.

This course is designed to take you from the fundamentals to advanced programming concepts through structured learning, practical examples, and hands-on experience.

Whether you're completely new to programming or an experienced developer looking to expand your skills, you'll find everything you need to move forward with confidence.

Your Path to Becoming a Code Hero

01

Learn

Understand programming concepts step by step and build a strong technical foundation.

02

Practice

Reinforce your knowledge with examples, exercises, and practical coding challenges.

03

Build

Turn what you learn into practical programming skills that you can use in real projects.

user@zero-to-hero:~/course$ start --learning
// Your journey begins now...
✓ Course initialized
✓ Learning path ready
✓ Time to become a Code Hero

Ready to Level Up?

Start the course, keep practicing, and take your programming skills from zero to hero.

Course Syllabus

Explore the complete learning path and see exactly what you'll learn throughout this course.

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What You'll Learn

Follow the roadmap below and progress from the fundamentals to advanced concepts.

Master C++ programming with our beginner-friendly course. Learn essential concepts, from object-oriented programming to advanced features like templates and inheritance. Perfect for developers looking to build robust applications and deepen their coding skills. Start your journey to mastering C++ today!

Course Outline:

1. Introduction to C++

  1. C++ Programming Language
  2. The First Program on Windows (g++ Compiler)
  3. The First Program on Windows (Clang Compiler)
  4. Microsoft Visual C++ Compiler
  5. The First Program on Linux
  6. The First Program on macOS (Clang Compiler)
  7. Configuring Compilation Parameters
  8. Localization and Cyrillic in the Console

2. Basics of the C++ Programming Language

  1. Program Structure
  2. Variables
  3. Data Types
  4. Constants
  5. Console Input and Output
  6. Using Namespaces and Defining Aliases
  7. Arithmetic Operations
  8. Static Typing and Type Casting
  9. Bit Operations
  10. Assignment Operations
  11. Conditional Expressions
  12. If-Else and Ternary Operator
  13. Switch-Case
  14. Loops
  15. References
  16. Arrays
  17. Multidimensional Arrays
  18. Character Arrays
  19. Introduction to Strings

3. Pointers

  1. What Are Pointers
  2. Pointer Operations
  3. Pointer Arithmetic
  4. Constants and Pointers
  5. Pointers and Arrays

4. Functions

  1. Defining and Declaring Functions
  2. Object Scope
  3. Function Parameters
  4. Passing Arguments by Value and Reference
  5. Constant Parameters
  6. Return Statement and Returning Values
  7. Pointers in Function Parameters
  8. Arrays in Function Parameters
  9. Parameters of the Main Function
  10. Returning Pointers and References
  11. Function Overloading
  12. Recursive Functions
  13. Quick Sort via Recursion
  14. Function Pointers
  15. Passing Function Pointers as Parameters
  16. Function Type
  17. Returning Function Pointers
  18. Splitting Program into Multiple Files
  19. External Objects

5. Dynamic Memory and Smart Pointers

  1. Dynamic Objects
  2. Dynamic Arrays
  3. Smart Pointers: unique_ptr
  4. Smart Pointers: shared_ptr

6. Object-Oriented Programming (OOP)

  1. Defining Classes
  2. Constructors and Object Initialization
  3. Access Control and Encapsulation
  4. Class Methods
  5. Copy Constructor
  6. Constant Objects and Methods
  7. this Pointer
  8. Friend Functions and Classes
  9. Static Class Members
  10. Destructor
  11. Structures
  12. Enumeration
  13. Inheritance
  14. Access Control in Inheritance
  15. Hiding Base Class Functionality
  16. Multiple Inheritance
  17. Virtual Functions and Overrides
  18. Type Casting
  19. Dynamic Casting
  20. Dynamic Binding Features
  21. Pure Virtual Functions and Abstract Classes
  22. Operator Overloading
  23. Type Casting Operators
  24. Indexing Operator
  25. Overloading the Assignment Operator
  26. Namespaces
  27. Nested Classes

Why Enroll

Elevate your coding skills with our ‘C++ Programming‘ course, designed for all levels. Master advanced concepts, system-level applications, and problem-solving techniques crucial for industries such as embedded systems and game development. Enroll to unlock the ability to create efficient, scalable applications and gain a deeper understanding of object-oriented programming principles.

Learn. Practice. Build.

Work through each section, practice what you learn, and keep progressing toward becoming a Code Hero.

C++ Programming Interview Questions

Introduction to C++

1. What is the difference between `new` and `malloc()` in C++? Why is `new` preferred?

2. Explain the concept of RAII (Resource Acquisition Is Initialization) in C++. Why is it important?

3. What are smart pointers in C++? How do they differ from regular pointers?

4. Can you explain the differences between `struct` and `class` in C++?

5. What is the purpose of virtual functions in C++? How do they enable polymorphism?

Advanced C++ Concepts

6. What is the difference between deep copy and shallow copy in C++? When should you use each?

7. Explain the difference between overloading and overriding in C++.

8. What is the "Rule of Three" in C++? Why is it important?

9. Can you explain move semantics and the "Rule of Five" in C++?

10. What are C++ templates, and how do they enable generic programming?

Memory Management and Optimization

11. What is the difference between stack and heap memory in C++? When should you use each?

12. What are memory leaks in C++, and how can you prevent them?

13. How does C++ handle exceptions, and what are the best practices for exception handling?

14. What is the significance of inline functions in C++? When should you use them?

15. What is the role of the `constexpr` keyword in C++? How does it differ from `const`?





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