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Welcome to GO

Congratulations on taking the first step toward becoming a real programmer.

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Learn. Practice. Build.

This course is designed to take you from the fundamentals to advanced programming concepts through structured learning, practical examples, and hands-on experience.

Whether you're completely new to programming or an experienced developer looking to expand your skills, you'll find everything you need to move forward with confidence.

Your Path to Becoming a Code Hero

01

Learn

Understand programming concepts step by step and build a strong technical foundation.

02

Practice

Reinforce your knowledge with examples, exercises, and practical coding challenges.

03

Build

Turn what you learn into practical programming skills that you can use in real projects.

user@zero-to-hero:~/course$ start --learning
// Your journey begins now...
✓ Course initialized
✓ Learning path ready
✓ Time to become a Code Hero

Ready to Level Up?

Start the course, keep practicing, and take your programming skills from zero to hero.

Course Syllabus

Explore the complete learning path and see exactly what you'll learn throughout this course.

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What You'll Learn

Follow the roadmap below and progress from the fundamentals to advanced concepts.

The course covers SQLite with Go, focusing on establishing database connections, executing SQL statements, performing CRUD operations, retrieving data, and securely parameterizing queries using Go's database/sql and SQLite drivers.

Course Outline

1. Introduction to the Go Language

  1. What is Go
  2. First Program
  3. Go in LiteIDE
  4. Go in Visual Studio Code

2. Basics of the Go Language

  1. Program Structure
  2. Variables
  3. Data Types
  4. Constants
  5. Arithmetic Operations
  6. Conditional Expressions
  7. Bitwise Operations
  8. Arrays
  9. Conditional Constructs
  10. Loops
  11. Functions and Their Parameters
  12. Returning a Result from a Function
  13. Function Type
  14. Anonymous Functions
  15. Recursive Functions
  16. defer and panic
  17. Slices
  18. Maps

3. Pointers

  1. What are Pointers
  2. Pointers and Functions

4. Derived Types

  1. Named Types and Aliases
  2. Structures
  3. Nested Structures
  4. Methods
  5. Pointer Methods

5. Packages and Modules

  1. Packages and Their Import
  2. Introduction to Modules

6. Interfaces

  1. Introduction to Interfaces
  2. Interface Compliance
  3. Polymorphism

7. Concurrent Programming - Goroutines

  1. Goroutines
  2. Channels
  3. Closing a Channel
  4. Synchronization
  5. Data Stream Transmission
  6. Mutexes
  7. WaitGroup

8. Streams and Files

  1. Input/Output Operations - Reader and Writer
  2. Creating and Opening Files
  3. Reading and Writing Files
  4. Standard Input/Output Streams and io.Copy
  5. Formatted Output
  6. Console Output
  7. Formatted Input
  8. Reading from Console
  9. Buffered Input/Output

9. Network Programming

  1. Sending Requests
  2. Server - Handling Connections
  3. Client-Server Interaction
  4. Setting a Timeout
  5. Sending HTTP Requests
  6. http.Client

10. Databases

  1. Working with Relational Databases
  2. MySQL
  3. PostgreSQL
  4. SQLite
  5. MongoDB

Why Enroll

Unlock the full potential of Go (Golang), one of the fastest-growing programming languages in the world. Whether you're starting your programming journey or expanding your development toolkit, this course gives you a solid foundation in Go's core principles. Designed for clarity and efficiency, Go is known for its simplicity, strong typing, and powerful concurrency model — making it a favorite for systems programming, backend services, and scalable cloud applications.

Learn. Practice. Build.

Work through each section, practice what you learn, and keep progressing toward becoming a Code Hero.

Interview Questions

1. What is a goroutine in Go, and how does it differ from a regular thread?

2. What is the difference between `var` and `:=` in Go?

3. What is the purpose of the `defer` keyword in Go?

4. What is a channel in Go, and how does it work?

5. What is the purpose of the `select` statement in Go?

6. What is the purpose of the `interface` type in Go?

7. What is the `go run` command used for in Go?

8. What is the difference between `sync.Mutex` and `sync.RWMutex` in Go?

9. How do you handle errors in Go?

10. What is the purpose of `defer` in Go?

11. What is the purpose of the `panic` function in Go?

12. What is the purpose of `recover` in Go?

13. How do you implement a simple HTTP server in Go?

14. What are Go's built-in data types, and how do they differ from each other?

15. How do you define and use a struct in Go?

16. What is the purpose of the `init` function in Go?

17. What is a slice in Go, and how does it differ from an array?

18. How do you handle concurrency in Go?

19. What are the different types of loops available in Go?

20. How do you manage dependencies in Go?





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